Tag Archives: mobile

Press Release: Action Doesn’t Need Violence, say Catch the Monkey Creators

Action Doesn’t Need Violence, say Catch the Monkey Creators

Exciting non-violent action iPhone game can be enjoyed by the whole family

Burlington, Canada – January 31, 2012 – Catch the Monkey launches today in the Apple App Store.  This innovative game bucks the action-game trend of using violence to overcome obstacles.  In Catch the Monkey, adorable and curious monkeys invade an elderly farmer’s field.  Players help remove them by using a variety of humorous and non-violent tools.  Game developer Mirthwerx found this radical approach so conceptually difficult, that it almost didn’t happen.

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Catch the Monkey hits the App Store Today!

Today is 2 years in the making.  Catch the Monkey is now available to all iPhone, iPod, and iPad users through the iTunes App Store(android users do not despair, it will be coming very soon!)

We hope the world enjoys playing with the monkeys as much as we enjoyed making them.


Here is the link to the official iTunes store:


Game Design: Does the world really need mobile Diablo Clones?

In recent evenings I’ve gone through the app store role playing category.  There are about 800 games to wade through and I’ve been trying the ones that interest me.  After playing several, I’m struck by a consistent thought: Seriously, do we need Diablo clones on a mobile device?!

Read the answer