Tag Archives: ios

Sushi World! (working title)

Mirthwerx is happy to announce our 2nd title “Sushi World (working title)”.  This title has been worked on for more than 2 years, lots of the ideas and teats has gone through building this game and now we are very happy with the result.  Sushi World is a puzzle matching/finding game that has simple game play for casual gamer, yet offered optional competitive play for experienced gamer.  The idea is to prepare sushi combinations for your customers with optional speed bonus, shape bonus and time bonus for gamer who want to rank high on the world wide leader board.  You will be traveling around the world to gain your fame and impress your sushi master for his final approval back in Japan.

The public prototype is 99% done and we will be inviting everyone who is interested to test play and give us feedback very soon.

Be on the look-out for the public beta testing announcement in early July.

There is also prizes to be won from the beta leader board!

Advertisements

Catch the Monkey reviewed by Christ Centered Gamer

We have review from Christ Centered Gamer, here are some high lights:

“The game looks and feels kid friendly with beautiful hand-drawn animations and light catchy jungle music and goofy sound effects. “

Families with young children, however, do have a lot of reasons to love Catch the Monkey.

“Best of all, violence is completely non-existent so parents can feel confident passing their phone or tablet to their children with Catch the Monkey loaded up. “

Read the full review Here.

Mirthwerx’s New IP in works!

Mirthwerx is working hard on the next ios/android title.  This new IP has been worked on for more than 2 years, and has been re-designed through several different versions.  We believe we have something unique here, a game you can pick up and put down at ease with balanced causal and/or competitive play to suite your style…

More information about the game and public beta testing will be revealed in the coming weeks.  Keep your eye on our web site and FaceBook page.

App Store Rankings Can Be Faked Through Bots

Ever wonder “how the heck is that app in the top XX?”  Well it could be the use of download bots.  We just read an article on 148Apps about how this is the industry’s dirty little secret.

The most effective way to financial success of an app is to be listed high in the app store ranking chart, especially the top 100 paid or top 100 free.  The only way to get there is by download volume.  Obviously, to Apple, if an app sells, and they make 30% on sales, they want to push successful apps in front of as many people as they can.  So if your download volume increases, so too does your rank and it becomes a virtuous cycle.

Dishonest marketing firms either with or without their client’s knowledge, use farms of hundreds or thousands of PCs with fake Apple ID accounts to download an app and falsely increase its volume.

We at Mirthwerx would never resort to this tactic.  But we must admit we do understand the temptation.  Catch the Monkey was a lot of blood, sweat, and tears to produce.  We are trying to think of any way possible to get up the App charts so more people can see it and enjoy it.  The allure of bots is powerful.  But like Luke in StarWars, we have to resist the power of the dark side and go forward on our own merit, whatever may result.

This just goes to show with the progression of technology it only increases man’s reach and means, it does nothing to improve his ends.

Behind the Scenes GameDev.net article 4 of 4 now up!

Our fourth and final article on how we built Catch the Monkey on a PC is up!   Article 4 covers Testing, Releasing, and Marketing.  The fun and mistakes never end.

And not to worry, we’re applying all these lessons learned to our next project!