Tag Archives: character

Art side of things: Sushi World customer designs

A Sushi restaurant game cant exist without Sushi loving customers come in to challenge your Sushi making skills.  Sushi World’s stage is set in many different countries around the globe, and I need to come up with lots of different customers for each stage.  In this post I am going to show step by step how I design them.

First of all, finding a good model is the key, you need lots of different faces, races, ages, professions… the more divers the better, think of casting for a movie, you need faces with different characteristics, in our case it also need to represent the country.

In this post, i am using my daughter as the example and she will be one of the customer in the China stage. (dont worry i asked her and have her permission before i post her picture :))

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Art Side of Things: How we Designed App Store Icon

As we are still waiting on Apple’s review (come on Apple speed it up :(), I thought I would share the design process of “Catch the Monkey” app icon.

We knew what the icon would be right from the beginning: “laughing monkey head”.  So I went off and start searching through all  the monkey drawings.  We nailed it down to 2 and eventually agree on the one from our title screen.

 

 

Once we have decided on the monkey, the rest is the effects that go with it; below is the my first attempt:

We like the look; nice, clean, colorful, but it’s lacking “excitement”… Continue reading

Art side of things: Monkey design part 3

Do you guys like our last post about the final title page?  If you pay close attention you will find that there are different types of monkeys in the picture.   This post will show some animations for different monkey types, enjoy! 🙂

More Catch the Monkey