Behind the Scenes GameDev.net article 3 now up!

Our third article giving a behind the scenes view of how we built Catch the Monkey on a PC is up!   Article 3 covers Polishing & Balancing.  Those were crazy times.

These articles have proven to be quite popular!  The first one has hit over 3,000 reads and the second, published just a week ago, is almost at that point.

We’re applying all these lessons learned to our next project!

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